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Thread: Lt.Bush in action.

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  1. #1
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    Dobbs

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    Sounds like you need to have a set of soloplay rules on standby.

    I've found that having Players vs. Soloplay allows you to field larger actions and has the unique effect of creating a cooperative wargame.

    If you're interested, I'll repost my rules. I've made some slight changes since I first created them.

  2. #2
    Admiral of the Fleet.
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    An interesting point Dobbs.
    I have played several of my games with both Captains Smithers and Kiwi in this mode as it not only allows the larger games, but also a chance for discussion on tactics and instruction to the new player on rules and the amendment of those special ones that we introduce for certain scenarios where the official ones are absent or unfit for purpose.

    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

  3. #3
    Midshipman
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    Lt. William Bush

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    Quote Originally Posted by Dobbs View Post
    Sounds like you need to have a set of soloplay rules on standby.

    I've found that having Players vs. Soloplay allows you to field larger actions and has the unique effect of creating a cooperative wargame.

    If you're interested, I'll repost my rules. I've made some slight changes since I first created them.

    I am interested to have a look, Mr. Dobbs.

    My plan ist to play SoG with real opponents, otherwise I have plenty of hobbies & games to divert my time to. Nevertheless, the rules you have come up with would be interesting. As has been stated in another thread, the "artificial" opponent seems to function quite well, which is normally a very challenging thing to achieve for a game.

    Lt. Bush
    "Jeder Krieg, auch der siegreiche, ist ein Unglück für das eigene Volk, denn kein Landerwerb, keine Milliarden können Menschenleben ersetzen und die Trauer der Familien aufwiegen."
    Helmuth von Moltke d. Ä.

  4. #4
    Admiral of the Fleet.
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    The strange thing is that the very first game I ever played was back in about 1980 agaist Captain Smithers. It was a Napoleonic game of encounter where a Prussian Corps marching down one Mountain pass debouched into a plain just as French units began to arrive from another valley of the mountain range at about only 15 degrees from the Prussian mounted scouts, the French scouts having already pressed on into the plane. Working out how to deploy the main body of troops out from a column into a fighting position in such circumstances took up most of the game, and most of the heavy units never even got into play.
    The strange thing was that because we were both new to wargaming, we spent most of the evening discussing what we thought both of the suprised Generals would have done historically, rather than trying to outsmart each other. This rather set the tone of further battles, so it was no real hardship for us to transfer this approach towards playing against an AI led enemy force.

    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

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