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Thread: Question for the Rules Overlords

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  1. #1
    Admiral of the Fleet.
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    If you are intending to bother with the details of play and the scale of ship worries you, the range rule will need extending by about a third. As for the movement cards, your ship card length has accounted for some of the scale increase already, so if you are not too fussy about the passing speed or turning radius you could stay with the current card and put it down to a slight variation in wind speed Jim.

    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

  2. #2
    Admiral of the White
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    Quote Originally Posted by Bligh View Post
    If you are intending to bother with the details of play and the scale of ship worries you, the range rule will need extending by about a third. As for the movement cards, your ship card length has accounted for some of the scale increase already, so if you are not too fussy about the passing speed or turning radius you could stay with the current card and put it down to a slight variation in wind speed Jim.

    Rob.
    Thanks for the reply, Rob. Range, movement and reloading times were the items I wondered about the most. Even at battle sails the two ships closed very quickly and actually collided. At this scale the ships look very nice on the table, but I'm also concerned about how quickly they might tread too closely to the edge.

    Stating the obvious, even though it's been years since playing SoG, you don't need ship models if you have the ship cards, maneuver decks and damage tracks for the various vessels. Very much like Wings of War was at one point in time. Which reminds me did the Stats Committee ever come up with cards, deck and damage track for the Santisima Trinidad?
    "It's not the towering sails, but the unseen wind that moves a ship."
    –English Proverb

  3. #3
    Admiral of the Fleet.
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    There was some discussion as to just how bad Santisima's handling was Jim.
    DB can probably tell you if we got a consensus, but here are a few suggestions.
    I went for the middle option as can be seen from the ship card. Other ideas are shown on the Ship log and the two ship base cards.

    Rob.
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    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

  4. #4
    Admiral of the Fleet.
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    ...
    Attached Images Attached Images   
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

  5. #5
    Admiral of the Fleet.
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    ...
    Attached Images Attached Images  
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

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