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Thread: Solo Campaign Development Discussions - July to Sept. 2014

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    I think I understand the logic of the heavier ship moving first, but since movement is simultaneous, it can create confusing situations regarding what would have happened if both ships actually moved at the same time. Jim, as with Sebastian's questions, I think players should be able to make judgment calls regarding rule implementation. After all, we are not in a tournament in which the outcomes of our solo missions lead to some prize. So if you think a different way of handling this should be done, do so.

    One thing I might try is to move both ships along the arrows simultaneously, adjusting for what I think the speeds of both ships would be. When the collision occurs, the ships stop.
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    Quote Originally Posted by 7eat51 View Post
    I think I understand the logic of the heavier ship moving first, but since movement is simultaneous, it can create confusing situations regarding what would have happened if both ships actually moved at the same time. Jim, as with Sebastian's questions, I think players should be able to make judgment calls regarding rule implementation. After all, we are not in a tournament in which the outcomes of our solo missions lead to some prize. So if you think a different way of handling this should be done, do so.

    One thing I might try is to move both ships along the arrows simultaneously, adjusting for what I think the speeds of both ships would be. When the collision occurs, the ships stop.
    Thanks Eric. I appreciate the input.

    My judgement call is going to be move the Redoutable forward until it touches Juno's base. Then move the Juno backwards tracing the stern line just 'grazing' the Redoutable's base as it swings on the apex of the taken aback line, move it forward until it touches the Redoutable's base once more. Combat is going to be ugly this turn.

    Oh, btw, I'm very much enjoying this scenario so far. Cheers!
    Last edited by Nightmoss; 07-05-2014 at 07:45.

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