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Thread: Does anyone find that the game is *too* quick?

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  1. #1
    Landsman
    United States

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    Dec 2013
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    PA
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    Name
    Carlos

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    The ships are fragile damage-wise, yes, but they also maintain the ability to dole out punishment to the bitter end. In my games so far, we noticed that the high high burden of most SOLs meant that killing their crew was in fact the most effective way of defeating them.

  2. #2
    Able Seaman
    United States

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    Apr 2013
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    colorado
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    tom

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    Quote Originally Posted by Bellerophon View Post
    The ships are fragile damage-wise, yes, but they also maintain the ability to dole out punishment to the bitter end. In my games so far, we noticed that the high high burden of most SOLs meant that killing their crew was in fact the most effective way of defeating them.
    Of course the the killing of the crew represents making the crew completely ineffective to handle the ship not actually the killing off of all of the crew.

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