View Poll Results: Do you want a 2016 Solo Campaign

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Thread: 2016 Campaign

  1. #51
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    I need you all, who have put fleets up above in posts to flesh out the ships with the details from the rules section. Cheers.

  2. #52
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    Quote Originally Posted by Dr.Maturin View Post
    Then here they are.

    W o G 2016 Campaign List

    Ship Type Captain

    HMS Terpsichore 32 Gun Frigate Capt. Everitt De’Ath
    HMS Sybille 34 Gun Frigate Cmdr. Danby Jewell

    HMS Defence 74 Gun Ship of the Line Capt. Quentin Mallory
    HMS Goliath 74 Gun Ship of the Line Capt. Jacob Strawn

    HMS Royal Sovereign 100 Gun Ship of the Line Capt. Caleb Hammond
    HMS Queen Charlotte 104 Gun Ship of the Line Capt. Bartholomew Smithly
    Squadron Commander is Rear Admiral Sir Tristram Viles

  3. #53
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    Quote Originally Posted by Union Jack View Post
    I need you all, who have put fleets up above in posts to flesh out the ships with the details from the rules section. Cheers.
    I'm glad you mentioned rules. What are they? Where are they? Is there anything else I should know? Remember that I am new to sails and have no experience of your campaign parameters or methodology.
    Maturin

  4. #54
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    Here is my list of 6

    HMS Audacious 74 3rd Rate Commodore Sir John Norringham (Flag)
    Captain Simon Barry
    HMS Renown. 74 3rd Rate Captain The Honourable Phillip Dayton
    HMS Resolution 74 3rd Rate Captain Christopher Harris
    HMS Shannon 40 5 th Rate Captain James Leadbetter
    HMS Amazon. 32 5th Rate. Commander Bright Smithson
    HMS Greyhound 32 5th Rate Commander Horatio Ivinson

    Do I need a French list also ?

    Oops Rob, missed that one
    Last edited by Capn Duff; 12-15-2015 at 09:29.

  5. #55
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    Do you not have a Captain for your Commodore's Flag Ship Chris?
    Rob.

  6. #56
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    As Reg has asked, what rules to flesh out, I take it we using the Powder Monkey rules to actually play the solo games ?

  7. #57
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    I updated my prior ship list with Captain abilities and ship quality.

    Greetings, Torrence.



    Edit: Question on the privateer campaign: I guess it's not connected in any ways to the NvN campaign, so ships can be used in both (with completely different captains/conditions/background stories)? So should we choose one single privateer ship or a real squadron with multiple captains, ships etc. (like our NvN fleet, only with a bigger focus on frigates)? What about captain abilities and ship condition?
    Last edited by Torrence; 12-15-2015 at 10:53.

  8. #58
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    Quote Originally Posted by Capn Duff View Post
    As Reg has asked, what rules to flesh out, I take it we using the Powder Monkey rules to actually play the solo games ?
    Found the rules, I think, in the Solo 2016 sub thread

  9. #59
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    What I was after was if one needs to have all rates of ships available in the fleet or if we should restrict the scenarios.
    I can easily replace for example Donegal with a 100 gun ship.

    Is there a recommended feet that would be preferred if one picked, if one have several ships of many rates available?

  10. #60
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    Rules...2016 Solo Campaign Rules sticky!

    The privateer/ pirate game will be a single ship single captain game. Again you can be a nation ship or a pirate/privateer under a letter of Marque.
    Last edited by Union Jack; 12-16-2015 at 01:35.

  11. #61
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    Scenarios should have a generic feel to them ie they can be adapted to cater for different types and quantities of ships.

    Quote Originally Posted by TexaS View Post
    What I was after was if one needs to have all rates of ships available in the fleet or if we should restrict the scenarios.
    I can easily replace for example Donegal with a 100 gun ship.

    Is there a recommended feet that would be preferred if one picked, if one have several ships of many rates available?

  12. #62
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    Chris individuals can use whatever level of rules, house rules and solo charts in their games. In the rule section there are links to all kinds of aids.

    Quote Originally Posted by Capn Duff View Post
    As Reg has asked, what rules to flesh out, I take it we using the Powder Monkey rules to actually play the solo games ?

  13. #63
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    Quote Originally Posted by Union Jack View Post
    Scenarios should have a generic feel to them
    Everything I do has a generic feel to it.
    “You can discover more about a person in an hour of play than in a year of conversation.” ― Plato

  14. #64
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    Well spotted Reg. It is in fact a large tent.

    Quote Originally Posted by Union Jack View Post
    Rules...2016 Solo Campaign Rules sticky!

    The privateer/ pirate game will be a single ship single captain game. Again you can be a nation ship or a pirate/privateer under a letter of Marquee.
    eee! Isn't that a big tent?
    Last edited by Union Jack; 12-16-2015 at 01:34.

  15. #65
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    Do we have to give two of our Captains special abilities Neil?
    I started this year's Campaign from scratch.
    Rob.

  16. #66
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    Rob you can play from scratch or add two abilities to two of your captains. This is not so much from time served experience but those heroic, natural captains that certain things come readily to hand.

    Quote Originally Posted by Bligh View Post
    Do we have to give two of our Captains special abilities Neil?
    I started this year's Campaign from scratch.
    Rob.

  17. #67
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    OK Neil. I'll go along with the rest.
    Rob.

  18. #68
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    As a bonus to all 2015 players you may take one of your captains across to the 2016 campaign, if you so wish.

  19. #69
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    Can all players pm me there google addresses to link to the spreadsheet please.

  20. #70
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    Quote Originally Posted by Union Jack View Post
    As a bonus to all 2015 players you may take one of your captains across to the 2016 campaign, if you so wish.
    In that case Neil I will take my Charismatic Captain Roderick Stewart to replace Captain James Silver of the Amelia.
    I have amended my list on this thread thus.
    Rob.

  21. #71
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    NvN
    HMS Scarlet Pimpernel 104 Guns Normal Captain Percy Blakeney (INC)
    HMS Rescue 74 Guns Normal Captain Andrew Ffoulkes (AC)
    HMS Marguerite 74 Guns Fast Captain Armand St. Just
    HMS Disguise 32 Guns Normal Captain Antony Dewhurst
    HMS Subterfuge 32 Guns Slow Captain Timothy Hastings
    HMS Covert 14 Guns Normal Captain Baron de Batz

    LoM
    Mangiare (sailing as a privateer for the U.S.) 44 Guns Fast Captain Donato (RC)
    “You can discover more about a person in an hour of play than in a year of conversation.” ― Plato

  22. #72
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    Forgot LoM. Neil.

    For my single ship. Captain David McBride sailing HEIC 44 Gun Frigate. Nottingham.
    Rob.

  23. #73
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    All loaded in. I take it Mangiare is taking the Constitution stats?

    Quote Originally Posted by 7eat51 View Post
    NvN
    HMS Scarlet Pimpernel 104 Guns Normal Captain Percy Blakeney (INC)
    HMS Rescue 74 Guns Normal Captain Andrew Ffoulkes (AC)
    HMS Marguerite 74 Guns Fast Captain Armand St. Just
    HMS Disguise 32 Guns Normal Captain Antony Dewhurst
    HMS Subterfuge 32 Guns Slow Captain Timothy Hastings
    HMS Covert 14 Guns Normal Captain Baron de Batz

    LoM
    Mangiare (sailing as a privateer for the U.S.) 44 Guns Fast Captain Donato (RC)

  24. #74
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    All loaded apart from:

    Could you tell me which ship is fast and which 1 slow, all others will be normal. I also need to know which 2 Captains have which abilities.

    You don't need enemy ships.

    Cheers Neil

    Quote Originally Posted by Capn Duff View Post
    Here is my list of 6

    HMS Audacious 74 3rd Rate Commodore Sir John Norringham (Flag)
    Captain Simon Barry
    HMS Renown. 74 3rd Rate Captain The Honourable Phillip Dayton
    HMS Resolution 74 3rd Rate Captain Christopher Harris
    HMS Shannon 40 5 th Rate Captain James Leadbetter
    HMS Amazon. 32 5th Rate. Commander Bright Smithson
    HMS Greyhound 32 5th Rate Commander Horatio Ivinson

    Do I need a French list also ?

    Oops Rob, missed that one

  25. #75
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    All loaded up on the spreadsheet.

    Just need to know which ship is fast and which 1 is slow, all the others will be normal.

    Also which 2 captains have which ability.

    Neil

    Quote Originally Posted by Dr.Maturin View Post
    Squadron Commander is Rear Admiral Sir Tristram Viles

  26. #76
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    All posted Rob.

    Just need to know which 1 of your ships is fast, which 1 is slow, all others will be normal. Which 2 Captains have which ability too.

    Neil

    Quote Originally Posted by Bligh View Post
    My six ship list for the India Station under the Command of Rear Admiral Sir Joshua Pound is:-

    Admiral's Flagship. HMS Royal George 100. Captain Josiah Pennyman. Based at Capetown.

    HMS Bellerophon 74. Captain Richard Stirling.

    HM Frigate Amelia 38. Captain Roderick Stewart.

    HM Frigate Orpheus 32. Captain Grenville Tanner.

    HM Frigate Sybille 34. Captain Angus Groat.

    HM Sloop Swan. Commander. Lt. George Farthing.Bart.


    Bligh.

  27. #77
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    All loaded up on the spreadsheet Richard.

    Quote Originally Posted by Torrence View Post
    My squadron for 2016 (Torrence, sailing for France):


    1st Rate:
    -Montagne 118. (NORMAL) Capitaine de vaisseau Antoine Étienne

    3rd Rates:
    -Aquilon 74. (FAST) Capitaine de vaisseau Guillaume Maurice
    -Genereux 74. (NORMAL) Capitaine de vaisseau Henri Clément (DC)

    Frigates:
    -Courageuse 32. (SLOW) Capitaine de frégate Charles Bonne
    -Unitè 32. (NORMAL) Capitaine de frégate Nicolas Lalande

    Ship-Sloop:
    -Alligator 14. (NORMAL) Capitaine de corvette Henri Bertin (AC)



    4 models portraing 6 ships... Hope that will do

  28. #78
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    As your only playing against yourself you may field whatever fleet you deem acceptable to yourself. I have put out guidelines for min/max of each rate of ship.

    I have posted your fleet as from above. If you want the 100 gun put in in exchange for the ship mentioned I can do that for you. I need to know which 1 ship is fast, which 1 is slow, all others will be normal. I also require which 2 captains have which ability.

    Neil

    Quote Originally Posted by TexaS View Post
    I think there might be a need for some form of guidelines as to what rate the ships should be. I could put up a fleet of 5 french 120 gun ships with an 80 gun as the "light" ship but that would be hopeless in a manoeuvre/speed scenario but would on the other hand wipe the floor with most other six ships in a slug out.

    Should we try to make a balanced fleet, a fleet covering all rates, or should we make a historically probable fleet?

  29. #79
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    OK All I need are the fleets of Nightmoss and Bos'n and we will have 9 players.

    Speissburger (Mathias), if you're still in I need your fleet too.

    Neil

  30. #80
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    And for the privateer campaign:

    French privateer
    Frigate Courageuse 32. Capitaine de frégate Chevalier Aubert
    Last edited by Torrence; 12-16-2015 at 16:12.

  31. #81
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    Done and Dusted Rob.

    Cheers Neil

    Quote Originally Posted by Bligh View Post
    Forgot LoM. Neil.

    For my single ship. Captain David McBride sailing HEIC 44 Gun Frigate. Nottingham.
    Rob.

  32. #82
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    Done yours too Richard.

    Cheers Neil

    Quote Originally Posted by Torrence View Post
    And for the privateer campaign:

    French privateer
    Frigate Courageuse 32. Capitaine de frégate Chevalier Aubert

  33. #83
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    I've started to link players to the spreadsheet. To date I only have 2 linked.

  34. #84
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    We now have 9 players (waiting for two fleets) in the nation v Nation campaign. If Mathias joins (speissburger) that makes 10.

    We also have 4 players in the Letter of Marque single ship campaign.

  35. #85
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    Quote Originally Posted by Union Jack View Post
    All loaded in. I take it Mangiare is taking the Constitution stats?
    Here are the Ares names for the ships:

    HMS Scarlet Pimpernel - HMS Victory
    HMS Rescue - HMS Bellona
    HMS Marguerite - HMS Impétuex
    HMS Disguise - HMS Unite
    HMS Subterfuge - HMS Meleager
    HMS Covert - I forgot which 14-gunner I have, but I believe they're all the same

    Mangiare - USS Constitution

    I apologize, Neil, for any inconvenience.
    “You can discover more about a person in an hour of play than in a year of conversation.” ― Plato

  36. #86
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    Here is my updated list Neil.

    My six ship list for the India Station under the Command of Rear Admiral Sir Joshua Pound is:-

    Admiral's Flagship. HMS Royal George 100. Captain Josiah Pennyman. Based at Capetown.

    HMS Bellerophon 74. Captain Richard Stirling.DC. Based at Madras.

    HM Frigate Amelia 38.(Fast) Captain Roderick Stewart. CC.

    HM Frigate Orpheus 32.(Slow) Captain Grenville Tanner.

    HM Frigate Sybille 34. Captain Angus Groat.MC.

    HM Sloop Swan. Commander. Lt. George Farthing.Bart.


    For my single ship. Captain David McBride sailing HEIC 44 Gun Frigate. Nottingham.



    Bligh.

  37. #87
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    I'm posting from my phone at present so I'll update tonight when I get home.

  38. #88
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    Richard (Torrence) has accessed the spreadsheet and indicates all is well. Just awaiting other players to pm me with their Google address and we are ready to go.

    I'm working on an example of the spreadsheet to publish so you can see how it works.

    Neil

  39. #89
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    Checked the spreadsheet and all looks fine.

    Thanks for all your effort, Neil.
    “You can discover more about a person in an hour of play than in a year of conversation.” ― Plato

  40. #90
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    3 Players linked into the spreadsheet now.

  41. #91
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    Hi Neil.
    You have linked me in fine. it is coming along well. We just need a few more to complete info for the solo ship campaign as well now don't we.
    Rob.

  42. #92
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    An updated list of my ships. I use the names of last years campaign but will treat them as new characters, although continuing the storyline.

    HMS Victory 104, Rear Admiral George Croft (CC)
    HMS Superb 74, Captain William Price
    HMS Defence 74 , Captain Edward Foster
    HMS Indefatigable 44, Captain Frederick Wentworth (RC)
    HMS Acasta 40, Commander James Benwick
    HMS Surprise 28, Commander Peter Harrington

  43. #93
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    By the way... Post-captain isn't a promotion from captain in the British navy. It's the actual rank of captain as opposed to the position of captaining a ship. A lieutenant would be the captain of his ship but not hold the rank of post-captain.

    https://en.wikipedia.org/wiki/Post-captain

  44. #94
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    Yep understand that Jonas. Originally I had ranks worked out for every nation but decided to keep it simple. Post Captain just differentiates the climb from Lt/Commander etc when they were still refered to as Captain. You should have seen the problems I had researching Pirate ranks. A Quartermaster in some cases had as much power as the Captain. But again I kept it simple.

    If you want to have your own rank structure then do so. When anyone is promoted just tell me what rank and I'll add it in.

    Neil

    Quote Originally Posted by TexaS View Post
    By the way... Post-captain isn't a promotion from captain in the British navy. It's the actual rank of captain as opposed to the position of captaining a ship. A lieutenant would be the captain of his ship but not hold the rank of post-captain.

    https://en.wikipedia.org/wiki/Post-captain

  45. #95
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    Jonas if one or more of your captains has an ability from 2015 pick one and you'll get a bonus ability for a 3rd.

  46. #96
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    Neil
    I have just now entered my Ship and Captain abilities to the spreadsheet.

  47. #97
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    I'm closing this thread as we have got, I believe, everyone who is interested and we have another thread dealing with 2016.

    Cheers for replying and good luck.

    Neil

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