Quote Originally Posted by Bligh View Post
That is the whole idea Hugh.

Knowing when to fight and when to run. A three decker won't catch you unless you are handicapped by damage. This is you in a real situation to get the most prizes against the odds you can by using your wits. Make it easier by all means, but you will lose some of the excitement of the action. What are the chances of you drawing a three decker and it being an enemy. If you don't like those odds just print more Frigate cards.
Bligh.
If Murad runs from a warship does he head for the edge of the mat to get away? If he does is that game over? Can he begin in the center of the mat and continue with a new card?

I think I like the possibilities of this scenario.