Quote Originally Posted by David Manley View Post
Lots of things in SGN (and WoG) would be simpler with dice
Do. Not. Get. Me. Started. :)

If I want a Simple Wind-Direction-Change mechanic, here's what I do: Take a chit, and flip it; whichever way it's pointing is the direction the wind is blowing. >:)

(I realize this will be considered Sacrilege, but: FFG's _X-Wing_ really scores over _WoG_ with its use of dice, and a single set of maneuvers rather than bespoke movement decks for every flippin' unit.)