Quote Originally Posted by Beowulf03809 View Post
I can see ports as locations for raids or an objective of taking out certain shore defenses or a place for either trying to break out of a blockade or slip into port without being destroyed/captured. But considering the time involved with repairs, resupply, etc. having a "healing" point in the game takes out a lot of realism in my opinion.
So you just want to duke it out on the high seas until someone sinks?
Not a complaint, just a question.