Last-minute maneuvers house rule:
Misjudgments by the players and changes in wind direction and wind force often lead to unwanted collisions in the game, which can only be worked off with great difficulty. This rule is intended to be a way of avoiding collisions.

If the maneuver cards placed indicate that a collision is imminent, the maneuver cards of the ships threatened by collision may (but do not have to) be replaced by other cards (with restrictions). This is to represent the last-minute improvised maneuver.

First of all, parties must decide at the same time whether they want to place alternative cards or not. For this you could use a blank or enter marker if necessary.

If one or both players do not want to change anything, then the previously placed course card applies. If the maneuver is used, then this card WILL be removed and the new cards will apply!
Then (if desired) 2 stacks of 3 cards each of the Ship's Broken Mast cards are shuffled and placed face down. The player may look at the first pile and choose one of the three possible cards and place it in place of his or her original card. However, he must then blindly draw a card from the stack and place this instead of his next face-down course card for the next round. Thus, the evasive attempt also has the effect!

In principle, however, only "normal" course cards can be exchanged using this maneuver. If a player has to place RED maneuver cards anyway, or is already placing RED mast cards due to a broken mast, he may not use the maneuver because the ship would then not be able to do so.