Maneuvering templates

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The ships move much as they do in SoG, but the fastest can move anywhere from 1 to 15 knots.

Turning is based on a point, which in nautical jargon is 11.25 degrees of arc. SoG seems to use the same thing but never describes it as such. Ships that can turn tightest can turn 8 points or 90 degrees in a turn.