Sails of Glory opened my eyes to a whole new way of playing games. The fast pace of play was great, and it captured a lot of the nuances of sailing. But I had to ask, "could there be more?"

Post Captain caught a number of the finer points of sailing, but bogged down in details.

This is my attempt to find the sweet spot.

Name:  20220627_181154.jpg
Views: 1002
Size:  206.0 KB

The ships are provided by SoG. The card is my own, allowing 3 points of sail and the red arc.

Name:  20220627_175028.jpg
Views: 966
Size:  178.4 KB

Damage is recorded by wax pencil. Ships now lose specific sails in sail hits and you determine which mast is lost in a mast hit.

Also, ship's speed is not limited to the 3 speeds of the cards.

Name:  20220627_175050.jpg
Views: 949
Size:  119.5 KB

Instead of cards, the course for each turn is plotted. Speed and sail setting is plotted a turn in advance.