I was pondering if this would be fun or bog things down:

Falling Masts
When a ship takes a mast hit, the player draws 2 “E” chits. On any result other than double casualties, the mast falls to leeward. On a double casualty draw the mast falls to windward. If the vessel is heading directly downwind, with the wind in the yellow arc astern, the player draws a single “E” chit and on a 0 the mast falls to port. On a casualty, the mast falls to starboard.

If the player chooses to fire a side blocked by a fallen mast, the full broadside strength is limited to the highest available partial broadside strength. In addition to this, if he chooses to fire, he must draw two more “E” chits. A double casualty result indicates that the muzzle flashes have started a fire.