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Thread: A Test of my Revamped Solo Mechanism

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  1. #1
    Midshipman
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    Bryan

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    Thanks for posting this excellent play through Dobbs!

    I'm assuming you plan a turn in advance with these rules as well?

  2. #2
    Stats Committee
    Master & Commander
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    Dobbs

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    Quote Originally Posted by usfbrown View Post
    Thanks for posting this excellent play through Dobbs!

    I'm assuming you plan a turn in advance with these rules as well?
    Thanks for the rep, Bryan!

    The player ship plans a turn in advance.

    The Soloplay ship's movement is based on the the location of the player's ship before movement on the current turn.

    As an aside, we play that sloops of war don't plan ahead. This makes them far more agile than their lumbering bigger sisters.

  3. #3
    Admiral of the Fleet.
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    Makes good sense Dobbs.
    I applied that rule about sloops when I got it from you earlier. I will also use it with my G deck Xebecs unless they are shifting sails or are running with the sail pressed against the mast.
    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

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