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Thread: Struck sails and needing to reverse....

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  1. #1
    Captain of the Fleet
    Captain
    UK

    Join Date
    Dec 2011
    Location
    South Glos
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    2,221
    Name
    Chris

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    Hi John, as previously been said, there is no rule for a reverse gear. Once you hit an Islant basically that it for the game.
    Try a house rule for towing until you can play a manouvre card.

  2. #2
    Admiral of the Fleet.
    Baron
    England

    Join Date
    Nov 2011
    Location
    Notts
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    22,320
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    22
    Name
    Rob

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    As a house rule we have used towing or warping off by ships boats. This involves, after being stuck for three cards, which time elapse accounts for Captain assessing damage, launching boats if not at action stations, getting an anchor aboard the boats etc. If in action stations boats will be in water towing astern so deduct one card from the delay.
    Then moving your ship directly backward one ruler width ie. musket range each time the other players have placed two cards. Once you have steerage room to come about, remembering that you will be starting from stationary, recall your boats, (Two more cards delay) You may then sail back as normal into action and repair any damage incurred. If the game has not finished in the meantime. It usually takes about nine or ten cards to get back into play.

    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

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