Quote Originally Posted by Bligh View Post
There is a lot of evidence that smoke in battle did influence the outcome of gunnery, and that it was one of the factors which helped downwind ships as they were not impeded from seeing by their own gun-smoke. Depending on the wind direction and speed, smoke could be a real handicap to rapid and accurate firing. I think an optional well considered rule could not only add an extra dimension to the game but also induce Captain's to plot their approach to battle with care.
Rob.
Remember, the smoke stays were the ship was when it fired and where the wind pushes it, not were the ship is after moving the next turn.

We could move the smoke directly downwind which would allow ships to cut through their gun smoke surprising the enemy.

Hold it, this is getting complicated.