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Thread: SoG Game Tracker App (windows)

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  1. #1
    Midshipman
    United States

    Join Date
    Oct 2017
    Location
    TX
    Log Entries
    348
    Blog Entries
    4
    Name
    Aaron

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    2/6/18 update:
    Hello all, reporting in.. the newborn is over 2 weeks old now and doing well.

    The game status: awesomeness 10/10 :)
    The real-time sailing physics are shaping up nicely. Since my last update i have modeled a rudder. Now the ship is a bear to handle at slow speeds due to the low rudder forces, must use the sails to maneuver.

    I also am beefing up the sails animation so the captain can tell when his sails are filled, luffing, or aback.

    (Apologies for phone video of my screen but it’s all I have to work with at the moment)

    Here is a quick demo of luffing:
    https://youtu.be/D5oBHqirliw

    Here is a tack but not by the books as I haven’t rigged up independent yard rotation. The corrrect way would be to first rotate main and mizzen on the new tack first. There is a small known graphics glitch but I will crush it at lunch time during my work break.
    https://youtu.be/lXjhB24SM9w

    Small lunch break update:
    Better tack and wear: (hard to crew and film)
    Wear: https://youtu.be/y-bmEbnoGDc
    Tack: https://youtu.be/lVBT_6lCVKw
    Last edited by Aaron; 02-06-2018 at 11:58.

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