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Thread: SoG Game Tracker App (windows)

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  1. #1
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    Dropbox is what we use on the Ares research team. Or you might be able to upload it here in Game Files...
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    SoG Game Tracker: Current version is 0.31 (released 11/29/17)
    Note: The program is developed in C# for .net (so you will need .net if you don't have it - most likely you do have it)

    Hello Gents,

    I recently joined Anchorage and I wanted to share a project I'm working on that others here might take an interest in. As the title states this project is a game tracker application for windows that basically tracks the aspects of the game while still using the physical ships, movement cards, weather gauge and range ruler. The current software development area is rules applications, ship stat management, and game phase implementation. The app guides the players along with choices.

    I'm the single programmer and my goal is that I want to be able to play this game with minimum space, solo play also running both sides, and play around my two small kids that may otherwise move chits around accidentally. [I am also adding in a virtual sea/ships to speed up testing things, app is targeting both table and virtual table now]

    The application will be ready for others to beta test tomorrow (Sunday 10/22) but I need some way to share the file (its an .exe) so please chime in if you have a free solution. [using Dropbox now, thanks for tip]

    This is for fun (hobby) and it is a work in progress so keep that in mind.

    -Cya
    Last edited by Aaron; 11-30-2017 at 18:55.

  3. #3
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    -----
    11/18 update: see my last post for version 0.29 (working example for upcoming 0.30)
    -----

    Here are some of the upcoming changes and fixes for 0.2:

    SoG V0.2 Fixes
    * Adding 1st and 3rd rate ships [done - and unrated]
    * Ship data resides in stand alone DLL so ships can be added without updating main exec. [done]
    * Added ability to force strike ships (leaving areas - hidden under options button) [done]
    * Added Raking (bow, stern) [done]
    * Now populates Movement Restriction Summary Panel [done]
    * Completed Grog ability [done]
    * Double clicking Hull and Crew reveals full stat matrix [done]
    * Ability to select shot types during reloading phase [didn't make it in]
    * Auto crew action selector (for common actions) [time saver feature]


    Features in planning:
    * Modify chit counts for bigger games
    * Export game/ship log to txt file for forum AAR support
    * Import txt file for custom ships
    * Forts
    * New Fires during grapple spreads to other ships (w/ extinguish guarding against it)
    * Force Fire cannons so different shots can be selected
    * Doubleshot implementation
    * Wind strength and Direction
    * Save Game Feature (I keep making click errors with no way to undo)
    * Virtual map and ships (did some prelim work.. as shown in original post)
    * possible multiplayer support (long way off as I don't have any net coding experience)
    Last edited by Aaron; 11-18-2017 at 09:42.

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