Quote Originally Posted by Dobbs View Post
Not quite, but nice try! For example, if a sloop engages another sloop, they will exhaust their hull damage long before they run out of masts. The same number of shots by a 1st rate will scratch another 1st rate, but inflict the same amount of mast hits, right?
Exactly right Dobbs! As has been said, its right that a sloop should strike without taking any special damage at all, as it only takes a few damage counters to fill all the hull boxes on it.
Equally, it is often amusing to watch a sloop causing a fire/leak/de-mast on a first rate - though it has to be very lucky to do that with the damage it can cause!