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Thread: Rebuilding ships size-wize, 74 to 80 or 64?

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  1. #1
    Admiral. R.I.P.
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    The Aerodrome Unofficial Stats Committee has done good work.

  2. #2
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    Quote Originally Posted by Naharaht View Post
    The Aerodrome Unofficial Stats Committee has done good work.
    Hear, hear.

    I am highly confident ours will do the same.
    “You can discover more about a person in an hour of play than in a year of conversation.” ― Plato

  3. #3
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    Very knowledgeable people have been fooled to let me join them to try to help others get reasonable stats for the ships we lack from Ares.

    Basically the stats for a Tonnant-class ship is leaning towards about the same as the strongest firepower Téméraire from Ares (Fougueux and HMS Impetueux) and drop 1 veer.
    Last edited by TexaS; 03-27-2015 at 01:16.

  4. #4
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  5. #5
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    And the left overs...

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    Working on a surrendered ship without masts.

  6. #6

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    Quote Originally Posted by TexaS View Post
    And the left overs...

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    Working on a surrendered ship without masts.
    an idea: the hole you can cover with a fall sail.

  7. #7

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    you've done a good job, congratulations!

  8. #8
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    That's the plan. The idea wasn't mine. I have Iron Outlaw to thank for that. But it's a very good idea.

  9. #9
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    Shape, drape and glue a tissue over the gap and paint it to resemble a sail then add some bits of a mast. Voila, a disabled 74!

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    Shaving less than a quarter inch off the hull while ignoring the overly thick masts and sails and bowsprit begs the question: Are you only looking at the hull? Why not shave the yardarms that end with what seems like giant (to scale) bannister knobs? There are so many things wrong with the SGN ships, you may as well just repaint them and say good enough is well done.

  11. #11

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    I like it!

  12. #12
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    Those are good looking models, Jonas!

  13. #13
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    I like 'em too Jonas!

    Anyway, if the masts and yards were to scale they would be sooooo fragile and these ships are built for war!!!

  14. #14
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    Kenneth, you are right in that there are many faults with the models (all first/third rates having the same masts?) but what I'm trying to do isn't a perfect model of the original, but something that stands out from the standard SGN102 to make you realize that this is a different ship. I'd prefer to buy it finished from Ares, but it'll be years before they make Tonnant-class ships and they appear in too many battles to wait for them. I had to make it myself.

    Thank you for your kind words. It was surprisingly easy to do, but very hard to get the cut looking good. I had to file it down a bit to get the ship straight and it was near impossible to hide the joint, even with milliput.

  15. #15
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    Quote Originally Posted by TexaS View Post
    what I'm trying to do isn't a perfect model of the original, but something that stands out from the standard SGN102 to make you realize that this is a different ship
    And you succeeded, admirably.

    I imagine the process is enjoyable for you.
    “You can discover more about a person in an hour of play than in a year of conversation.” ― Plato

  16. #16
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    Yes, I know. Those broken off foremasts are a problem, but it's not missing. I have it, but its not in the picture...

    Quote Originally Posted by 7eat51 View Post
    And you succeeded, admirably.

    I imagine the process is enjoyable for you.
    Thank you, and yes it is.

  17. #17
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    And the left overs...
    Stick them together and make a short 74

  18. #18
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    Nah. It could be useful to have a wreck and I get a bese I can use for another ship. I''m thinking of making another try at a metal ship. I've failed making a GHQ frigate before. I'm thinking that merchants might not be noticeably out of scale.

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    My first try ever at a sea base.

  19. #19

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    Quote Originally Posted by TexaS View Post
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    My first try ever at a sea base.
    I don't know if you have noticed, but part of the ship is missing...???!!!

  20. #20
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    A little more done on the wreckage...

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