I was experimenting with a damage reduced damage set. Wanted to use it at Dicon, but still playing with it. The idea is to reduce the number large damage chits and crew casualties, to slow down the game slightly. Crew attrits way too quickly in the game. Way more crew was lost in battle by falling spars and wood splinters than musketry. As a matter of fact, marines generally were trying to shoot people that were influencing the crew (officers basically), and other marines to prevent the enemy from doing the same to you.