Folks, in the previous few posts, Fred and I have discussed the captain/crew abilities. Both of us are under the opinion that with this first campaign, it might be better to only have captain abilities, and to expand those abilities to cover some of the crew abilities, as if the captain was able to provide sufficient supervision. Please take a look at our discussion and share your thoughts.

We should everything ready to go tomorrow or Thursday. Fred has the scenario ready, and I am finishing the last few rules that need to be in place before gameplay. Any feedback is appreciated.

Solo Rules: http://sailsofglory.org/showthread.p...eptember-Rules