As for collisions, I don't think the AI mechanism should be held accountable for collisions at the basic game level regarding damage. As for players, I am open to it. The collisions should be resolved, sans damage, according to the rules, and when in doubt there, by what seems reasonable, i.e. how you envision the ships moving and where you envision the ships ending.

In your situation Jim, once the Redoubtable moves, can the Juno move backwards tracing its movement along the arrow via the stern?