CUTTING OUT PARTYS AND LANDING SORTIES.
Here are the Logs we use for these operations.
Enemy/ friendly Infantry company.
https://sailsofglory.org/attachment.php?attachmentid=49001&stc=1
...
Type: Posts; User: Bligh
CUTTING OUT PARTYS AND LANDING SORTIES.
Here are the Logs we use for these operations.
Enemy/ friendly Infantry company.
https://sailsofglory.org/attachment.php?attachmentid=49001&stc=1
...
If using Mortars on Bomb vessels I can't do better than refer you to a post by Dave Manley back in 2013. The additions in red are my own. Rob.
Mortars.
Bomb vessels may fire mortars at...
SHIP DAMAGE, penalties and rewards.
The only rules for ship attrition in the Campaign are as follows:-
At the end of a game any ships who have suffered less than 50% damage or 50% crew loss will...
BOAT WORK.
It takes two moves to lower a boat, embark, and get underway. A boat holds one box of seamen so for a landing party of three boats; for instance, you would denude three crew boxes for...
BOW AND STERN CHASERS.
I am indebted also to Dave for his rules set out here which can also be found in the files section with the chits.
Some ideas for Bow- and Stern-chaser Rules.
1)...
ANCHORING.
As promised I will now include a simple set of rules for anchoring and getting under way.
https://www.sailsofglory.org/attachment.php?attachmentid=48975&d=1587136822
To anchor you...
This year's Missions.
Do look at the January Mission when I post it.
This is a good starter for new captains with a very simple theme.
Basically this year we are using a minimum of ships and...