Search:

Type: Posts; User: Dobbs

Search: Search took 0.08 seconds.

  1. Rob, I'm sure your input will be worth the wait.

    Rob, I'm sure your input will be worth the wait.
  2. If anybody wants to try my system, feel free to...

    If anybody wants to try my system, feel free to PM me your email and I'll send you the files. If you can post the resulting engagements and any questions, it would expedite my development. You also...
  3. 44207 I get my shot, raking Brandywine over...

    44207

    I get my shot, raking Brandywine over the bow at close range.

    44208

    Amphion turns sharply to port, and as she starts to move again, Brandywine clips my stern. Both vessels end the...
  4. 44203 Amphion wears as Brandywine luffs up...

    44203

    Amphion wears as Brandywine luffs up while reloading.

    44204

    I come up close hauled and get a take while Brandywine is only able to get off a partial broadside in return. As an aside,...
  5. 44196 The smoke from our broadsides lingers...

    44196

    The smoke from our broadsides lingers for a turn as I come up close hauled and Brandywine turns onto a broad reach.

    44197

    I tack Amphion while Brandywine wears. Unfortunately for me,...
  6. The latest test of my most recent incarnation of...

    The latest test of my most recent incarnation of my soloplay rules:

    44191

    I'm controlling HMS Amphion in the foreground. The AI has USS Brandywine in the distance. The wind Is coming over...
  7. I'll try and send the latest version your way...

    I'll try and send the latest version your way later this evening. Bear in mind that it is not a finished version yet, so feedback will be used to improve the ship handling.
  8. I stopped the battle at this point, as I felt the...

    I stopped the battle at this point, as I felt the AI ship was too focused on maintaining the weather gauge and not on coming to grips with the enemy. Still, I thought it made a decent showing. I...
  9. A shift of the ships to leeward to continue the...

    A shift of the ships to leeward to continue the action, and...

    The AI ship luffs up again as I sail to leeward and we exchange fire; for me, a full broadside, for the AI, a partial.

    43957

    I...
  10. Now, we both luff up and fire. 43954 For...

    Now, we both luff up and fire.

    43954

    For me, it was a feint, and my ship falls off onto a port tack again. The AI ship completes its tack, leaving me to chase.

    43955

    I start to yield the...
  11. I continue closehauled, and the AI's luff up...

    I continue closehauled, and the AI's luff up turns out to be a feint.

    43941

    The AI has stayed to weather of me.

    43942
  12. Here's the latest test: The wind is blowing from...

    Here's the latest test: The wind is blowing from the top of the picture. The nearest ship is on a beam reach on a port tack. The farthest, on a beam reach, starboard tack is the AI ship.

    43938...
  13. Perhaps you'll take mine for a test drive, Jonas?...

    Perhaps you'll take mine for a test drive, Jonas? I'm trying to make one that is more situationally aware.
  14. It kind of sounds like you got it, Chris. The...

    It kind of sounds like you got it, Chris. The question is, based on your experience with how the ships handle and based on your orientation to the wind and your position relative to your opponent,...
  15. Gathering Information for a New Solo Play Mechanism

    I have been working on a set of solo play rules and think that a wider field of input would be helpful. To that end, I plan to ask a number of questions to help me flesh out the AI maneuvers.
    ...
Results 1 to 15 of 15