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Type: Posts; User: Herkybird

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    I think we may be dancing around the real (to me)...

    I think we may be dancing around the real (to me) problem, that the game is unable to differentiate between different types of collisions, and (as has been mooted before) ignores the fact that real...
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    C sounds a winner, get an 'A' for effort guys!

    C sounds a winner, get an 'A' for effort guys!
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    I guess the best thing is to find a house rule...

    I guess the best thing is to find a house rule solution that meets with the approval of yourself and the people you play with. So long as everyone is happy, so am I! :thumbsup:
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    Re Collision damage

    I have often come across this problem when altering rules. Its easy to see a quick fix, but it turns out the fix messes up some other part of the rules!
    I am guilty of this! - I too have learnt it...
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    That was my thought too. I basically ignore...

    That was my thought too. I basically ignore collision damage for simplicity, as to my very limited understanding of such matters, both sides tended to suffer from such events, so it doesnt affect the...
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