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Type: Posts; User: Scargap

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  1. Thread: Ship Mats

    by Scargap
    Replies
    41
    Views
    58,309

    Wouldn't matboard still flex a bit. The last...

    Wouldn't matboard still flex a bit. The last time I used any was way back in the 80s so I don't really remember. Also I like the thickness and stiffness of the foam core. It is easy to pickup and...
  2. Thread: Ship Mats

    by Scargap
    Replies
    41
    Views
    58,309

    Yep they do take more space to store and no...

    Yep they do take more space to store and no longer fit in the core box but I am already way past that with all my stuff :) We have been using the mounted mats for a few games and everybody seems to...
  3. Replies
    37
    Views
    35,206

    This is great looking document. I can't wait to...

    This is great looking document. I can't wait to see more!
  4. Thread: Ship Mats

    by Scargap
    Replies
    41
    Views
    58,309

    I wasn't terribly happy with the ship mat at...

    I wasn't terribly happy with the ship mat at first either. I found it didn't sit flat and the cards and tokens moved around to much. My solution to this was mounting the ship mat on a piece of foam...
  5. Thread: RULE CHANGES

    by Scargap
    Replies
    85
    Views
    57,220

    I like the two-card system. It makes me think of...

    I like the two-card system. It makes me think of turns in the future rather than the next immediate turn. I believe there is more tactics involved in a 2-card systems than a 1-card system. The...
  6. Thread: RULE CHANGES

    by Scargap
    Replies
    85
    Views
    57,220

    I can certainly see this as a possible...

    I can certainly see this as a possible alternative if you don't like the two card system. I like the two card system. Large sailing ships do not maneuvers suddenly. Especially in the era of changing...
  7. Replies
    9
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    7,117

    I certainly can see use for blank counters. ...

    I certainly can see use for blank counters. Thanks for answering my question everybody!
  8. Thread: Collissions

    by Scargap
    Replies
    52
    Views
    47,026

    What we did in our last game is use the "Friendly...

    What we did in our last game is use the "Friendly Ship" collision rule and then added the "Entanglement" rules for indicating collision with enemy ships. Because of the size of the playing area it...
  9. Replies
    9
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    7,117

    Blank counter ahh :) Looking at all the other...

    Blank counter ahh :) Looking at all the other counters they do have that cloud on them... 8826
  10. Replies
    8
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    17,037

    What you have so far looks great! I can't wait...

    What you have so far looks great! I can't wait to see more.
  11. Replies
    9
    Views
    7,117

    C Damage Counter that has cloud on it?

    What does the C damage token that looks like a cloud do? I can't find it referenced in the rules...

    Thanks!
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