I am struggling to come up with fort equivalents for the critical hits, and how it might change the battery's play.
My thought is that cannon fire wears a battery down from direct battering. ...
Type: Posts; User: Dobbs
I am struggling to come up with fort equivalents for the critical hits, and how it might change the battery's play.
My thought is that cannon fire wears a battery down from direct battering. ...
I like the increased range for shore batteries. I've been pondering shore guns for some time, and haven't suffered any epiphanies.
Here's what I've got so far; the increased range. A stronger...
Alastair, an additional change I make for sloops is that they do not have to plan an extra movement card ahead, unlike bigger ships. This is to reflect their agility compared to their lumbering...
Remember that if the chit exceeds the Burden, it fills the box anyway. In the case of a sloop, any hit fills the box.
That's a good and simple solution, Bob! Certainly removes the need for extra chits.
No additional chits need to be added to the draw, just maybe for placing on the damage. Additional chits in the draw wouldn't change anything in a burden 1 vs. burden 1 battle.
Any sloop firing at any target subtracts 2. If you draw a chit with a 1 or a 2 on it, it is treated as a 0. A chit with a 3 is treated as a chit with a 1, etc. Any extra damage; such as crew,...
I think my original concept is the best. Changing the 1-3 chits to 1's doesn't affect the way a Burden 1 ship takes damage, but it does reduce the firepower against larger ships. Subtracting 2 from...
Bob, are you saying that instead of just subtracting 2 from any numerical chits, and counting 1's and 2's as 0, that chits numbered 1-3 would just be 1's and the higher numbers would subtract 2?
Historically, in the Constitution's last fight, it was against two sloops, or post ships, which were primarily armed with carronades. one might guess that the weight of their broadsides is what gave...
I'm not sure I understand, Rob?
This also gives players the ability to not use the minuses to reflect a small ship armed entirely with carronades, as many were. For instance, no minuses, but no long range for a sloop with 24 pound...
Our experience was that a player who got a good draw on the opening shot dominated the battle, much more so than in engagements using larger ships. In fact, a few of the engagements were limited to...
A sloop is designed to hold its own in a fight with another sloop, but can you imagine the lack of effect of a sloop's broadside of 7 6 pounders (maybe less) against a 74? Two of the lower gundeck...
This past weekend, we played a number of Sloop actions. I'm sure it comes as no surprise to anyone how fast a sloop falls apart.
It got me to thinking though. A sloop fighting a sloop ought to...