Was continuous fire more manpower intensive? Honestly while I like forcing the pre-selection of ammo, doing it by doubling the action chits used strikes me as a bit odd.
I think I will do it this...
Type: Posts; User: fredmiracle
Was continuous fire more manpower intensive? Honestly while I like forcing the pre-selection of ammo, doing it by doubling the action chits used strikes me as a bit odd.
I think I will do it this...
This thread, along with the "quick game" thread is making me have second thoughts about the first broadside rule. The other thing about that is a short article I recently read (ok, I admit it, I went...
Your ammo point is interesting and didn't occur to me when I first read this rule. Maybe there's some not too onerous way to force some preplanning. How about (spitballing here because I don't have...
The granularity makes it hard to penalize without penalizing too much. A gun 5 ship would be going from 5 / 2 turns to 2 / 2 turns.
Suppose you keep the 1/2 ratio, but even-gunnery ships take a...