Whether you want to shift ships, or in some other way keep ships IN the game I think is the best way to play the game! I understand why ARES put the rule in the game, but it just seems to be an over...
Type: Posts; User: John Paul
Whether you want to shift ships, or in some other way keep ships IN the game I think is the best way to play the game! I understand why ARES put the rule in the game, but it just seems to be an over...
I've thought that if a ship is forced to leave the playing area it should be allowed to reenter two or three turns later, and say two to three base lengths from it's original point of departure. I...
Fast-Play and Accurate Portrayal are not mutually exclusive. Though in recent years Fast-Play has come to mean more often then not that accuracy is compromised, abstracted, or ignored to varying...
I would like to think that at the early stages of SGN there were a few extra cards in the ship deck that provided for such maneuvers as a proper port and starboard tack. However, during development...
I agree with Jim on this the more suggested "changes" are made to move the game in the direction of actual simulation the less of a game it becomes, and less likely to appeal to gamers who don't want...