That was pretty well said. Thank you.
I cant even consider this surrender rule. It just contradicts the very foundation of man's desire to sail: freedom of the high seas.
So whenever need...
Type: Posts; User: Jason
That was pretty well said. Thank you.
I cant even consider this surrender rule. It just contradicts the very foundation of man's desire to sail: freedom of the high seas.
So whenever need...
That is a very good interpretation of original "tacking action" rule proposed by Fred. Well done :thumbsup:
Thank you, Eric. I also don't like charts, and try to avoid them at all costs. However, one of my ideas (add number of hands/crew actions still available) to the chit drawn, requires no tables, and...
Ok, so first thing, I'd like to state that I'am by far on the side on keeping things simple, and I believe that SGN is a fun game that does pretty good job as it is, a simple and non-demanding game...
I agree in general with the comments that side with preserving the simplicity of the game. SGN simplicity is an outstanding factor in making the game so popular, especially among casual gamers, or...
When I first read about a test to tack in Warhamer Historical's Trafalgar I was a little bit shocked - why, you say, should there be any difficulty, any able sailor can tack. However, learning more...