I would just use the existing game mechaniccs and forbid to fire until the enemy ship is in ruler distance. From to ruler distances I would draw an "E" counter every round. If its a zero you fall for...
Type: Posts; User: Banana_Joe
I would just use the existing game mechaniccs and forbid to fire until the enemy ship is in ruler distance. From to ruler distances I would draw an "E" counter every round. If its a zero you fall for...
I am pretty sure, the game will turn out fine.
I would have hoped for an age of sail Silent Hunter game, but I am happy with this. I think it needs more crew management and some kind of maintenance...
The whole game is still in development and many featutes arent implented yet.
I quite like the Ai changes. Better a bit harder then too easy.
Just lost my Cerberus against a Trincomalee....Bloody...
Nice. Would love to play that battle next time aswell.
Are there any ideas how the stats for a HMS Guerriere would look?
Dont find the AI that hard. They only aim slightly better after the update.
I think they did somrthing with how leaks are hqndled now. I get a lot more with much higher impact on the ship.
Lovely game. Backed it back in 2014, but rarely have time to play. Only ranked up to the point where you get 150men as a crew. Sailing for France.
Looks absolutely great!
That helps. Great!
I would like to fit out my ships with propper rigging.
I would love to use the Aerodrome Accessories ones, but the shipping to germany makes them too expensive.
I wanted to go with the Langtons...
2nd version.
Put the "X XX XXX" counters below the I-IX row, added a (free domain) paper texture and slightly faded out the grid irregulary....
You are right. I'll change that later.
You can mark whatever you want with two tokens.
I-X for 1-10
Xx for 20s
Xxx for 30s.
Rounds, points, doritos...
Here is the bigger version.
The PNG-file is 7654 × 3827 Pixel. I made that big to look reasonable good in 90 x 180cm.
I made the overall map a bit darker and the patches and stains a bit lighter....
double post.
http://i264.photobucket.com/albums/ii186/Omawari_San/sog%20karte%20groszlig_zpsbtps7r5f.png
Added two ships for the background to fill the map.
A preview.
http://i264.photobucket.com/albums/ii186/Omawari_San/sog%20karte%20groszlig_zpswddotxp3.png
I am trying to do a bigger version of the above map (90cm X 180cm).
Does anybody has a link to a nice appropiate hi-res b/w drawing I could put in a corner for the background? A Kraken, Mermaid,...
They were all just set up for the beginning this way. I raised all sails on all three blockade ships immediately.
It was.
We played with four players. I played three ships and the mates who have played the game only once, or never took one ship each.
My blockade consisted of three ships (1st rate, 2nd rate...
I am having a game this weekend and can't decide over a propper scenario.
I had some kind of blockade-running in my mind. One Sloop needs to get from one side of the table to the other assisted by...
What about leave the red maneuvers like they are written in the rules.
Just reduce the sails to 0 once you are out of the red zone.
This would slow you down and makes you spend crew action with the...
I couldn't find any seacharts that suited a game mat. Thats why I did this.
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xfa1/v/t1.0-9/10952644_10202604327069132_2442160239254728892_n.jpg?oh=5281e7937335cca50a2558aa2c39a740&oe=55752EC4&__gda__=1437076777_a04842393cd007e0...
http://i264.photobucket.com/albums/ii186/Omawari_San/Mobile%20Uploads/DSC_0609_zpsghykoqbr.jpg
http://i264.photobucket.com/albums/ii186/Omawari_San/Mobile%20Uploads/DSC_0607_zpsjqvhu4ul.jpg
Got...
Uploaded it.
Changed the text in the upper left to "Carte Nautique du Atlantique / Region Cap Vert / 1802 / Peintre: Joe des Bananas".
No idea what I could write in it instead.
Here is the Link....