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  1. The adroit sailing is Gabriel's since it was his...

    The adroit sailing is Gabriel's since it was his 'captain's ability' that saved the day. Without that my sailing would have seen the Hermoine on the rocks of Devil's Island.

    I have to admit...
  2. Thanks for the rep, Dobbs. I did use your...

    Thanks for the rep, Dobbs. I did use your modified rules for the side slip card.

    Look forward to seeing your AAR with current/tide rules - with all the water channels the scenario calls out for...
  3. I toyed with the idea that if the ship went at...

    I toyed with the idea that if the ship went at top speed - either because of full sails or because the wind picked up (as it did for both halves in my my game - that there'd be a chance of running...
  4. Thanks for your comments and rep, guys. Now...

    Thanks for your comments and rep, guys.

    Now for the next scenario - if I can figure it out.
  5. Thanks, Gary. The agility skill came in...

    Thanks, Gary. The agility skill came in handy....as did that the wind veering at just the right time. But it really was a battle with reef, shoals and wind. On both sides of the island the wind...
  6. 2015 Solo Mission - Fishermans Shoals by ShadowDragon

    Fisherman’s Shoals

    My version of the 2015 Campaign scenario, Fisheman’s Shoals, by Union Jack:

    https://sailsofglory.org/showthread.php?3644-BRF-September-Solo-Mission-9-Fishermans-Shoals
    ...
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    Even better, Rob. I got the next campaign game...

    Even better, Rob. I got the next campaign game played. AAR shouldn’t be too long - I hope. :pray:
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    Rob, interesting thread. Perhaps one aspect...

    Rob, interesting thread.

    Perhaps one aspect might be that ship to fort engagements are condensed for game play. Considering sieges , effectively bombarding fortifications took time.

    Factors to...
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    Not spoilt my enjoyment at all. In the end it...

    Not spoilt my enjoyment at all. In the end it didn't matter if the damage on the ship at the start of the scenario was due to a previous AAR or just specific to the scenario.
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    A close fight there, Rob, but success for the...

    A close fight there, Rob, but success for the HEIC.
  11. Great AAR and it looks like a good time by all,...

    Great AAR and it looks like a good time by all, but it seems your opponent has the edge when it comes to taunting.
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    I suspect I've now reading this in random...

    I suspect I've now reading this in random order....my bad for being away from the forum for so long. But lovely setups for the games - terrain, ships, storyline, scenario, etc.
  13. An interesting scenario idea and great terrain -...

    An interesting scenario idea and great terrain - i.e., forts and town. Wow! I AM impressed....but not as in 'pressed' naval-wise. :)
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    I clicked this post without realizing it's a...

    I clicked this post without realizing it's a follow on AAR to another post, but I thought I better read it as the photos might disappear on me next time. LoL

    I think your scenarios are well done...
  15. A good read, Rob. The pictures have all come...

    A good read, Rob. The pictures have all come for me before, but I hadn't got around to reading the AAR. Today I had time and most of the pics are gone - just 2 showed up. A third briefly flashed...
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    What rules are you (intending :happy: ) to use...

    What rules are you (intending :happy: ) to use for GNW, Jonas?
  17. What Rob wrote, Anthony. Another great AAR.

    What Rob wrote, Anthony. Another great AAR.
  18. Thanks, Rob. Those will be useful. I think I'll...

    Thanks, Rob. Those will be useful. I think I'll give the scenario a go with the uncertain/unknown locations of the sand bars. I'll keep the giant steps as the stones would be protruding from the...
  19. Excellent AAR...excellent ships...excellent...

    Excellent AAR...excellent ships...excellent terrain. :hatsoff:
  20. You'll to point me in the right direction, Rob. ...

    You'll to point me in the right direction, Rob. I remember you using them but now I can't find them....probably right in front of my nose.
  21. That's a good idea, Rob. I'm just thinking...

    That's a good idea, Rob.



    I'm just thinking of something simple - roll each turn to see if the ship has run aground with the chance and severity increasing according to the speed. Then there'd...
  22. Another wonderful AAR, Anthony....I wasn't sure...

    Another wonderful AAR, Anthony....I wasn't sure which side would win until the very end...and we'll just skip over the end part.

    Will send some :beer: to the French prison to console the poor...
  23. I will try it, Rob. It's only a question...

    I will try it, Rob. It's only a question how...(1) as written with the shoals marked out or (2) a more random approach with no clear idea of where the shoals are unless the ship takes soundings...or...
  24. Thanks for the rep, John. You're 'there' as far...

    Thanks for the rep, John. You're 'there' as far as the AAR I've done. I've hit a 'mental block' for the Sept mission. I'm not sure if I'll do it as written and cut up bits of paper for the shoals...
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    Your poor Captain Andrews has definitely paid the...

    Your poor Captain Andrews has definitely paid the devil his due...and now the court martial.

    If I remember this is a tough one that requires a bit of lucky shots against the foe. I didn't...
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