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HMS Swan versus USS Thorn (Reindeer versus Wasp)
The inspiration for this scenario is the battle between two sloops, the HMS Reindeer and the USS Wasp, during the War of 1812. I've used the Swan and Thorn as suitable substitutes and set it during the American War of Independence / Revolution.
Setting: The Thorn has been sent out to prey on British merchant ships. To put a stop to this, the Royal Navy has sent Commander Rob Bligh, captain of the HMS Swan to capture or sink the Thorn. Finally the Swan sights the Thorn. The Swan has the wind advantage and closes to engage.
Note: I've used Dobb's suggestion of ignoring 'hull' hits of 1 or 2. As the burden of each ship is '1' that means each hit of 3 or more will eliminate 1 burden box. Finally, I've done the story through dialogue balloons. I know this isn't everyone's cuppa tea - apologies if it's not. The sloops are quite manoeuvrable so there's a lot of zipping back and forth across the bow or stern of the other ship. I hope you can follow the action without intervening text between the photos.
Dobbs' AI was used for the Thorn and I played the Swan. His AI solo rules are here:
https://www.sailsofglory.org/showthr...olo-Mechanism/
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It turns out that Commander Bligh's wound wasn't mortal, but because it was severe the RN decided that it would dispense with the court-martial for the loss of one of His Majesty's ships.
Final note: If I did this again I would only ignore burden hits of '1' as I found the fight quite long ignoring both '1' and '2' burden hits.