Originally Posted by
csadn
Given the vagueness of scale in the game (the ships may be 1/1000, but we have no idea how long a turn is), it's hard to tell what ranges actually are. However, cannon fire was generally ineffective past about 200 yards -- not because the cannon couldn't reach, but because aiming tech was near to nonexistent (and coupled to the fact that both gunner and target are moving three-dimensionally...), so really, "range" should be more a matter of "can the gunner hit" rather than "how far does the shot go".