OK, so that's a third axis: Ares Alone - Community w/Ares Support - Community Alone.
First things first, let's take a look at that table I put together above...
In The Pipe
or Acknowledged Possible |
Maybe, No Comment |
No Chance In Hell |
Add-on Cards
--Named Commanders (Ares/Community)
Community Participation (ongoing) |
Add-on Cards
--alternate armaments (Community)
--unique abilities (Community)
New 3-D accessories (Ares)
---shore batteries
---islands
---small boats
revise sternboard construction technique (Ares)
tone down or black-wash bright colors (Ares)
"Expanded Optional Rules" booklet (Ares/Community)
Refine ship-base interface (Ares)
Duel Packs (Ares)
New and different Starters (Ares)
Osprey Pub. cross-marketing
O'Brien/Forester licensing
Rules for: (Community/Ares
---Bow and stern chasers
---Mortars
---Landing parties
---Oared ships
Sculpts of: (Ares)
---Oared ships
---Fore and aft rigged ships (schooners, xebecs etc) |
removable masts
unassembled ship kits
replace flags with removable pennants (maybe, but strong NCIH lean)
Brass mast upgrade kits (NCIH unless 3rd-party)
Scale Change
Rules/Chit/Deck-Only packages |
Here's another big question: What can WE do for the game ourselves? We're not the only Ares line, take a look at their portfolio sometime, so if we want something we should be prepared to invest some effort into it just like the WoG gang does with their WWI and WWII Stats Committees--I'll even go so far as to call for the formation of an SGN Stats Committee, and volunteer as Database Administrator.
The variables we need to consider, so far:
Effort - Easy / Medium / Hard
Cost - Free/Cheap / Medium / Expensive
Labor - Ares Only / Mixed Community/Ares / Community Only
Item Type - Gameplay/Rules / Accessories / Miniature Sculpts