Well, just E-Mail me and you can have it! - I promise not to abuse your E-Mail!!! :Arrrr:
richardbradley5@gmail.com
One thing that may alleviate the ziggy zaggy problem is the Veer manoeuvre values. As per the main SofG rules, if a ship tries to manoeuvre (x) points of veer more than the previous manoeuvre, that move is replaced by a straight.
This would, at the very least, make the zig-zag more leasurely!
I am not sure when version 2 will be online, the anchorage took a long time to moderate and publish version 1, and my club downloads page is dependant on the availability of the very busy-with-work-and-family chap that runs it! - the site is:
http://tynesidewargames.co.uk/downloads.html :drinks: