Sounds like a good use of your expertise DB. A prophet in his own land and all that springs to mind.
Rob.
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Game being played today - Prince Rupert with Portuguese allies vs Robert Blake with Dutch allies.
Royalist Ships = Constant Reformation (24 damage / 52 heavy guns) and Convertine (12 damage / 46 middling guns)
Portuguese Ships = Santissimo Sacramento (12 damage / 46 middling guns), Nossa Senhora de Conceição do Porto (12 damage / 38 middling guns) and Santa Catarina (12 damage / 26 middling guns)
Total = 72 damage points / 226 guns
Commonwealth Ships = St. George (16 damage / 54 heavy guns) and Leopard (16 damage / 56 middling guns)
Dutch Shops = Wassenaar (16 damage / 60 middling guns), Haarlem (12 damage / 40 middling guns), Zierickzee (12 damage / 30 light guns), Franicker (12 damge / 24 light guns), Bredamme (12 damage / 20 light guns) and Valckenburch (8 damage / 8 light guns)
Total = 98 damage points / 292 guns
The Commonwealth Dutch have a larger fleet but are at anchor on a leeward shore. The Royalists-Portuguese have the wind advantage. It's a variation of the Battle of Southwold Bay.
Great Paul!.
I hope to see the pictures posted soon in our AARs section.
Good luck with your battle.
Rob.
Good news is, IF I can get past the Ares 28m floor (hopefully Dust Games can change that) I think I have a few clusters already starting to form. Alernatively, I'm going to suggest for the "permanently impossible due to underlength" ships that Ship Logs be released as a free download to pair with any ship we can source to fit. Then again, going by how my proposal for downloadable additional logs just for the sculpts we HAVE in an effort to drive sales was received, I wouldn't hold my breath...