I Miss Games that Include Designer's Notes
I started wargaming in the 70's. The old Avalon Hill, SPI and GDW games almost all included designer's notes, so that you could visualize how the writer developed the concept. Current games, never seem to have designer's notes. This makes it difficult for me to see why certain things were done the way they were written, although it might make perfect sense with a logical explanation.
For instance, I wonder why the Amazon class frigates have a burden of 2, and yet the lighter or equal Concorde and Charmante have a burden of 3. The broadside figures make sense in comparison, it's the burden figures that make me go, hmmmm.
Maybe Dback can shed some light on this. But without putting words in anyones mouth, I believe some have troubled over the cookie cutter fire power stats on the 3rd rates as well.
Any thoughts on this?