Originally Posted by
7eat51
Interesting ideas, Kenneth. Have you used such a system in gameplay? My concern is when running games at events like Origins when we have limited time slots and many ships on the table. Determining firing arcs needs to be quick and relatively easy, especially when ships bunch together in an area. When playing with friends or with Sue or even solo, I have the advantage of playing around with various ideas.
David, using only one type of broadside would definitely change the game. I saw people withholding shots to better position themselves. Your system would streamline things and, I believe, increase firing combat.