Originally Posted by
Berthier
I don't believe there is any miniatures system that is played the way the designer intended, they are always being modified, disagreed with and altered in small or large ways by players and there is nothing wrong in this. The strength, or as I like to call it, robustness, of a system thus lies in the systems internal cohesion that allows these changes to be made without distorting the underlying game system itself. Designers don't design for robustness mind you, they design for you to play the rules as written but players being players they just have to tinker.....thus "oh that 74 was better built than it's sister ships, they used this aged oak from a small shipyard in Devon so the defense factor should be a point higher than the rest of it's class... " and similar minutiae.