Recent Blogs Posts

  1. What are some good scratchbuilding methods?

    I don’t know how I’m going to do guns, deck planking, etc.
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  2. Movement Card Boxes - Part 2

  3. Weight of Shot

    Quote Originally Posted by Dobbs View Post
    I'm sure it comes as no surprise to anyone how fast a sloop falls apart.

    It got me to thinking though. A sloop fighting a sloop ought to be able to take damage like a frigate vs. a frigate, or 3rd vs. 3rd, etc. It's just that SoG is treating all guns as the same weight of shot.

    I propose that ships with less than 9 pdrs subtract -2 from any numerical broadside damage indicated on a chit. Ships with 9-12 pdrs, -1. Ships with a mix go with the heaviest guns as the
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  4. Reflections on Springing at Anchor

    My newest Springing Rules:

    Springing Rules.pdf


    This was a test of my newest Springing Rules.

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    To set the tableau, during the Quasi-war, the American frigate Saratoga discovers a French frigate watering on a small island in the Caribbean. The French, caught off guard and on a lee shore decide to fight from a spring instead of slipping the anchor.

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  5. My Soloplay Mechanism

    Quote Originally Posted by Dobbs View Post
    The Latest Version of the Rules:

    SoG Solo Tables - Sailing Master 1d6 7-28.pdf

    In this round, I have incorporated a number of new suggestions, as well as making a small change to the Yellow Arc tables.

    I suggest printing out pages 1 through 5. The remaining pages are just an example of play, as suggested by David Manley, and can just be left on your computer for viewing.

    The Bearing Template:

    SoG Solo SM Bearing Template.pdf

    If anyone gives
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    Updated 07-30-2020 at 16:20 by Dobbs

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