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Thread: AAR - April 2016 Solo Campaign - Copping a Packet

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  1. #1
    Midshipman
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    John

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    Quote Originally Posted by Bligh View Post
    Another fine game John, but Captain Vagabond should have been in command of the Frigate, and was intended to try and capture one of the Sloops to acertain if he had any contraband, treasure or secret documents! You must have let him indulge in too much of the 98 before he read his orders!

    Rob.
    Admiral - you can never have too much of the 98. I read the scenario but I decided to play the sloops rather than as the scenario states the Frigate because I’ve never sailed them before and was keen to find out how they would sail. I expected to have to manoeuvre quite a bit to be able to fight the frigate on even terms but the luck of the draw went my way.
    Cheers

  2. #2
    Admiral of the Fleet.
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    Quote Originally Posted by Vagabond View Post
    Admiral - you can never have too much of the 98. I read the scenario but I decided to play the sloops rather than as the scenario states the Frigate because I’ve never sailed them before and was keen to find out how they would sail. I expected to have to manoeuvre quite a bit to be able to fight the frigate on even terms but the luck of the draw went my way.
    Cheers
    That explains that then John. I was also astounded that your shore battery did not aid your sloops. Remember that fortifications on higher elevations can cover one and a half rulers with plunging fire. The only downside is that this of course precludes raking shots.

    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

  3. #3
    Midshipman
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    Quote Originally Posted by Bligh View Post
    That explains that then John. I was also astounded that your shore battery did not aid your sloops. Remember that fortifications on higher elevations can cover one and a half rulers with plunging fire. The only downside is that this of course precludes raking shots.

    Rob.
    Ahh I didn't know that about the range. The battery was outside 1 ruler but I'm not sure about 1 1/2. Mind you the Thorn didn't need any help.

  4. #4
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    Lt. William Bush

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    Quote Originally Posted by Bligh View Post
    That explains that then John. I was also astounded that your shore battery did not aid your sloops. Remember that fortifications on higher elevations can cover one and a half rulers with plunging fire. The only downside is that this of course precludes raking shots.

    Rob.
    Is this 1 1/2 ruler distance for battery fire from higher elevations a house-rule? I can't remember having come across it in the rules-booklet.

    Lt. Bush
    "Jeder Krieg, auch der siegreiche, ist ein Unglück für das eigene Volk, denn kein Landerwerb, keine Milliarden können Menschenleben ersetzen und die Trauer der Familien aufwiegen."
    Helmuth von Moltke d. Ä.

  5. #5
    Admiral of the Fleet.
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    Yes William, as the flat earthers at Ares did not have any elevations in 3D that we did with our constructions of castles and coastlines we had to add such amendments as we felt history dictated. After much deliberation,we did shy off increasing battery fire power although we knew that a lot of batteries contained much larger guns than ships. It was harder to be certain of which forts had what, so we left that aspect as is, but for anyone doing a special scenario they can interpret the situation to suit themselves as Andera always tells us to alter what rules we like as long as we enjoy the game which he developed.

    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

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