I chose to come up closehauled on a starboard tack.

The AI was in the red arc on a port tack. I was off its starboard beam heading to port. The range was just barely long.

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I use a house rule that a ship turning toward the wind may state before movement that they are intending to come up closehauled. If the card would carry the ship into the red arc, the player instead pivots it on the windward stern corner to be at the extreme edge of the yellow arc. A number followed by a C on the AI charts indicates that the AI ship will use that number card but if the turn would carry it into the red arc, it becomes closehauled instead.

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...and the AI gets off the first broadside, a bow rake at long range!

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