Thanks gentlemen:beer:. Looks like I'll pick up two sets, one each.
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Thanks gentlemen:beer:. Looks like I'll pick up two sets, one each.
How right you are!! I have 3 starter sets (Gunner - 2x starter sets are a bargain over buying individual ties and x-wings), plus extra ties and x-wings, 3x Y-Wings, 1 Tie Advanced (Vader), the Falcon, a Lambda shuttle, 2x Tie interceptors, B-wings, a tie bomber, and I just picked up an e-wing and Tie Phantom from Wave #4. Of course I had to get the huge ships, so I have both the freighter and the Tantive IV corvette. I also have a custom board to play the Death Star trench scene (with turbo lasers ).
This is nothing compared to collections of the serious tournament players. This is why I think the popularity of x-wing will not wane anytime soon, FFG supports a large tournament scene, whereas with ST Attack Wing I don't think this is the case. Bottom line though, it is fun and can be played in less than an hour for a small game.
Incidentally I just supported a KS for digital star field game mats that was funded and due to ship in September. I already have my order! A KS that beat a deadline, a rare thing indeed!
You are probably going to like this, then.
http://www.fantasyflightgames.com/ed....asp?eidn=4979
The rest of us, we'll probably not like it since it will mean even more money out of our wallets.
Only if I can get the Star Destroyer miniatures without having to buy the whole bloody game. FFG is blacklisted with me for how they screwed over the Wings of War team back in the Nexus days, and Star Wars died for me when Jar Jar Binks arrived. (And don't get me started about Jar Jar Abrams...)
Funny how the FFG forum guys think WoW was "THEIR" line, when all FFG did was English Language Distro. They HAD their chance to in-house it when Nexus (my apologies, Ares team; go ahead and get the Cat o' Nine) went to crap or to keep it by building a business alliance with Ares, and they CHOSE not to...
Oh, damn! I wonder if they'll have any of this at GenCon? I can see the running hordes already if they do!?! (Just read the description fully. . .sounds like demos only as they're still licensing stuff)
I'm glad they've kept the IP in space though. Tom Vassal from Dice Tower was speculating that FFG was going to introduce a ground combat game with AT-AT's, etc.
I think they are keeping to space because there has been some clamor for larger ships (that and they have to go to the expanded universe to get ships now for X-Wing). I have not completely read through this, but from the initial look, I don't see how this couldn't be adapted to ground combat as well.
Eric, are these the mats you are talking about? If so, they look really nice and would be wonderful for X-Wing.
https://www.kickstarter.com/projects...ref=nav_search
Hmmm. . .nevermind that link can't be right?! There are no backers at all?
I think this might be it: https://www.kickstarter.com/projects...ref=nav_search
I met these folks this week at our FLGS. They are really nice guys, desirous to make mats to help with game play. We are discussing designs for WoG. I will be doing some survey work on the 'Drome, providing them feedback on sizes and scenery. I will definitely order from them. The mats are pretty nice.
If anyone has interest in a mat, let me know and I will tell them what you're looking for and see what they can do.
I wouldn't mind a large SoG mat with the wind lines added. It would be much easier to set up and use than carrying four mats.
So is that impending release from FFG for SW compatible with X wing or a completely different beast?
I haven't got into ST or SW, mainly because the collector in me would take over and I'd buy everything :moneygone:. That's what happened with War at Sea Minis, managed to get them all when a couple of collections came up on ebay, but you have to know your own weaknesses :shock:
Whole different game. Handling of fighters looks more War at Sea, movement more Wizkids Pirates except that instead of card sides you have a clicky jointed tool.
That clicky jointed tool looks pretty decent. I won't be getting the game but thats one element that I do like the look of
I play way more historical games than Scifi, but:
X-wing is fun, my only complaint is the standard movement templates. Unlike WoG or SoG there is not a unique set for each craft, but rather a set number of possible maneuver choices combined with speed. Regardless the game is still a hoot, especially on a day when you don't want to think very much.
I love Trek gaming, as on my profile used to play a lot of ACTA-SF. This is a Trek game with a lot of flaws, but an upgraded addition is supposed to be coming out soon to correct the original design flaws. I still enjoy an occasional game of Star Fleet Battles or Federation Commander. My Trek gaming group got together and we wrote our own Trek TOS mini game that is easier than Fed Comm but makes up for all the lost detail in ACTA.
But getting back to Victory and Constitution, looking forward to these two.
I hate to get off topic again but thought this might be a good deal for space games.
http://www.ebay.com/itm/221469549035...84.m1423.l2648
Nothing so far even for us yet. If there were, I couldn't give you the stats, but if I saw something I liked I could tell you that I saw something I liked... so me not saying anything can mean "bad news", "neutral" or "no news at all"--and I try to give you guys as much as I can when I can.
Geez, Ed, next thing you know you'll be asking what's in Wave 6 and the stats for those... :P
For crying out loud, Ed, we just wrapped up setting ship names (some of which under protest or caution by me) and are still looking for blueprints for Wave THREE!
Want egg in your beer, too? :p LOL :neener:
Scarcely able to believe his eyes, Ralph Mellish looked down, but one glance confirmed his suspicions: behind a bush, on the side of the road, there was no severed arm, no dismembered trunk of a man in his late fifties, no head in a bag – nothing, not a sausage! For Ralph Mellish this was not to be the start of any trail of events which would not, in no time at all, involve him in neither a tangled knot of suspicion nor any web of lies, which would - had he been not uninvolved - surely have led him to no other place than the Central Criminal Court of the Old Bailey. But it was not to be!
*stares pointedly at both Frenchy and David*
Sorry, I only deal with automatics.
OH! You meant MONTY Python, not COLT Python! LOL
But sometimes you can have fun with a revolver that you just can't have with an automatic!
https://www.youtube.com/watch?v=I530sPVQSc8
Especially Single Action revolvers.
http://www.bing.com/videos/search?q=...CF587D01B3CDAD
Every day, I check out the daily sales on Coolstuffinc; I have my eye on several wargames. Today, the KS game mentioned above is on the daily sale list, and was there a couple of weeks ago. To me, this seems an indication that the game is not moving. I cannot help but think if the company had been quicker on getting us the remaining components, folks would have been playing this game more, and others might have bought in. As it is, when the remaining components do arrive, I will probably be scratching my head wondering what is in the box before I open it and see; basically, this game is off my radar. I wonder how true this is of other KS supporters.
Yep, that's the one. I ordered 2 3x3 mats tiled to use for the 6x3 epic games. The image I selected was the Horseshoe Nebula (or Crab Nebula I can't remember) Very nice quality and the images are excellent. I know that you can go to the NASA site and download images to make your own star field mats, but this saved me time and the price was right. This was their 2nd KS, so maybe they'll do another one.
Eric
Confirming some information that Roberto had posted on the Kickstarter Sails of Glory site in early August, it is very unlikely we'll see the Victory or Constitution before 2015. Conversations I had at Gen Con just backed up the production schedule not occurring until October/November, which puts shipping into December. We KS backers can recall only too well how that worked out for the initial distribution of the game in 2013.
On a more positive note I think we'll be seeing some of the scenario winners content coming soon, which is good because most folks want something new coming on a regular basis (as in Star Wars X-Wing, which just announced Wave 6). Cheers!
Of course, the other thing to consider is cash flows... FFG is probably a LOT more fluid than Ares, what with economies of scale and such. So the bigger company can do a better job of feeding Gamer ADD, while... even if we on the advisory team had a half-dozen waves' worth of release candidates all pre-generated up to the "start designing tooling" phase, we'd be competing with WGF, WGS, War of the Ring and all the rest of the catalog for production time and capital. Ares is NOT a very big company, which really helps them in some areas and can really hurt in others. And don't forget, when doing business in China, priority in the factory goes to the highest bidder...
All of what you say is true, but the average fickle gamer still moves on to other things if they aren't consistently fed new product, or word of new product arrival.
No doubt FFG is the big gorilla, but even they have had issues with foreign game production. Last year they couldn't even provide the basic Y-Wing minis for Gen Con because of issues in China. I wont even start on the issues Catalyst Game Labs had and continues to have with Leviathans.
I know Ares is small and they have more IP's to juggle than just Sails. I pretty much posted this to let folks know not to expect more from them because of the production challenges and the competition with their other properties. Paul did much the same in a post he put up on Board Game Geek when someone asked where the Victory and Constitution were in the pipeline.
I'm not happy about the delays, but I've already accepted that it is what it is.
So the question becomes, what does Ares NEED to improve their liquidity? Galaxy Defenders has seen two Kickstarters out of two releases, as I recall... I would be a little less than enthusiastic about more Kickstarter or Indiegogo Exclusive one-shots, but maybe giving backers a head-start on a wave might work--gotta be careful not to alienate the Brick and Mortar market.
Or maybe that IS a better way... set aside a group of WGF, WGS and SoG reprints that will ONLY be available once a year through a KS campaign--make sure that the groups get rotated and re-offered periodically, though, so that those of us with cash-flow problems of our own will have a second chance later if we can't make the budget work first time.
The SoG reprints ought to generate more cash flow. There are still people wanting to buy Starter Sets.
For the pirates on the site, Wave 6 of X-Wing release will create a new faction...one made up of bounty hunters, pirates, smugglers, and assassins along with the ships they pilot.
http://www.fantasyflightgames.com/ed....asp?eidn=4998